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    October 27

    机械迷城

    因为机器配置不高和时间有限,最近几年基本没怎么玩过游戏。不过这两天却把《机械迷城》给通关了,虽然是一个Flash的解密小游戏,但其创意的确让人着迷。
     
    由捷克的独立游戏工作室Amanita Design花3年开发的《Machinarium》(《机械迷城》),手绘的画面感觉朴实而又不失细节,对话全部以图案表示,游戏中的解密题目很有意思又很符合逻辑性,可玩性很强。此外,游戏的情节很有意思,配乐非常棒,所有这些优点让它在中国玩家中也有非常好的口碑。
     
    大制作不等于用心制作,而成功历来只属于后者,游戏如此,电影也如此。
     

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